ironymaiden: (midas conflict)
[personal profile] ironymaiden
as mentioned previously, my Friday game group has been playing the Fantasy Flight version of the Star Wars RPG. saying "the" in this case is a bit of a misnomer, as they have taken one ruleset and made several different games from it. each game functions independently, or you can do a full crossover (kind of like World of Darkness, but with less hiccups). the time span is basically that of the original trilogy. our regular game is Edge of the Empire (smugglers/scoundrels in the outer rim), but we use content from Age of Rebellion (rebel alliance) and Force and Destiny (force users). they're basically milking you for all the book purchases they can - the three base books, plus lots of splatbooks.

it uses custom dice, which turned me off on the game in 2012 when it came out. i have a freaking piece of furniture with drawers full of dice. like i need more dice. and they're not even fun to collect - they use proprietary symbols and they're color-coded, so it's not like i can buy my own set and have it be different from my friends' sets.

i'm still not crazy about the dice, but it creates a mechanic for flavor. you have success and failure.* you also have advantage and threat. dice are almost always additive - the GM adds dice for difficulty (that only have failure and threat on them) and you can improve your dice class or get dice from allies. you roll your pool of dice. failure cancels success, threat cancels advantage. whatever is left over after canceling is your result. this means you can, say, succeed but have threats: you escape the stormtroopers, but into a garbage compactor...

on Black Friday, we did a special event, where we created high-level Jedi for a one-off. it turns out that we were playing out past events that had happened in the ruins our regular characters were starting to explore. (I got my ya-yas out with a character designed to choke people and shoot Force lightning. I crushed people so quickly and effectively that I never did get to try the lightning.) our actions determined the contents of the holocron our regular party discovered.

my regular character is a Gotal, a horned race who can sense emotions and therefore speak with no inflection. she's a folklore student, knocking around the Galaxy looking for cool stories and avoiding paying off her student loans. (who knew a university on Alderaan would have offworld debt collection. I mean, didn't the records get destroyed?) being enthusiastic and curious with a flat voice is still not old.

it's a nice way to ease into that movie coming out.

*when you're really good or the stakes are large, you also have triumph and despair.

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